Monday 17/10/16 class. Introduction to Scratch.
This was the first time I have used Scratch. This introduction has been quite fun, however I did find that the given instructions were difficult to follow, as they were instructions for the previous version.
Being honest, completing this task did make me feel out of my comfort zone, even though I am digitally literate. When I reached a point of confusion, I was able to problem solve with two other students in my class and my housemate that is studying a computing PGCE, who also teaches Scratch to his students.
Below, I have included pictures of each stage of the game creation process.
Scratch Website: https://scratch.mit.edu/
Stage 1: Shows the left and right motion settings of the Witch, set to speed 5; and the setting for the Witch to bounce when it touches the side of the stage backdrop.

Stage 2: Shows the looped control settings, for the Witch to randomly hide (between 2-5 seconds) and re-appear a random time later (between 3-5 seconds).

Stage 3: Shows the event setting, for when the Witch is clicked with the mouse, it will hide and play a fairydust sound.

Stage 4: Shows the added setting for when the Witch is clicked, the gamer will gain 1 point to their score.


Stage 5: Making it more complicated, I have added 2 more Witches, each a different size.
This 2nd Witch is set at speed 8, and gives 5 points per mouse click, as it is the smallest Witch.


Stage 6: This 3rd Witch is set at speed 6, and gives 2 points per mouse click. This Witch is medium sized.


Stage 7: Shows the Stage setting, which sets the variable for a set time of 30 seconds, to gain as many points as possible.


The finished game can be accessed here: https://scratch.mit.edu/projects/126057391/