Category Archives: E-learning Blog

Scratch

In this lesson we looked at another e-learning tool which can be used as a teaching activity for children.

We looked at Scratch  in which individual can program their own interactive stories, games, and animations and share their creations with others in the online community. It helps young people learn to think creatively, reason systematically, and work collaboratively, essential skills for life in the 21st century.

For us to create an activity in class we were given booklets which had step by step information on how to create an animation with the help of Scratch . I have included screenshot of how the booklet helped me in creating the animation.

 

  • Image 1- Shows the left and right motion settings of the Pico, set to speed 5; and the setting for the Pico to bounce when it touches the side of the stage backdrop.
  • Image 2- Shows the event setting, for when Pico  is clicked with the mouse, it will hide and play a fairy dust sound.
  • Image 3- Shows how I added 1 more Pico, which start bouncing from the different direction.
  • Images 4- Shows the looped control settings, for Pico to randomly hide (between 2-5 seconds) and re-appear a random time later (between 3-5 seconds).

When making this activity I found it very difficult as most of the time I had no idea how it should work but as I made progress and learnt more about this tool I found it very interesting and fun.


You can access this game at:

https://scratch.mit.edu/projects/126057884/

Cognitive load theory and Instructional design

The articles in this special issue demonstrate, it is a major theory providing a framework for investigations into cognitive processes and instructional design.

By simultaneously considering the structure of information and the cognitive architecture that allows learners to process that information, cognitive load theorists have been able to generate a unique variety of new and sometimes counterintuitive instructional designs and procedures.

Paas et al (2003) states Optimum learning occurs when the load on wokring memory is kept to a minimum to facilitate changes in long term memory.

There are three kinds of cognitive load; intrinsic, extraneous and germane.

Empirical research: Empirical results of the application of this theory to various institutional contexts have identified a number of effects

  • Modality effect
  • Split-attention effect
  • worked example effect
  • completion-problem effect
  • expertise reversal effect

Element Interactivity –

  1. Intrinsic Cognitive Load – Information being learned by element interactivity and the demands on working memory.
  2. Working Memory – All cognitive processing, but limited to 2 or 3 interacting elements.
  3. Long-Term Memory – Enables the expansion of the working memory and processing ability.
  4. Schemas – Cognitive constructs, ‘consisting of multiple elements of information into a single element with a specific function’ .  Able to switch between long-term memory and working memory.

Extraneous or Ineffective Cognitive Load – Unnecessary load that interferes with schema aquisition and automation.  Working memory can be used for activities that can be considered ‘irrelevant for schema aquisition and automation’.


Paas, F., Renkl, A. and Sweller, J., 2003. Cognitive load theory and instructional design: Recent developments. Educational psychologist, 38(1), pp.1-4.

Learning from e-courses.

In the session we looked at the true definition of learning and instruction.  Learning  is defined as a change in he learning what the learners knows/demonstrated by their behaviour, which is caused by the learner’s experience which can be influence by instruction.

Instruction is the” training professionals manipulation of learners experiences to foster learning” (Mayer,2011).  There are three elements to instruction they are;

  • trainer uses instruction to affect the learners experience
  • the aim of this manipulation is to change what the learners knows.
  • the aim of the science of instruction is a set of research-based principle for how to design, develop and deliver instructions.

‘Three Learning Principles”

  • Limited Capacity
  • Dual Channels
  • Active Processing

Experiment

In our session we carried out an experiment on how memory works for each individuals in the class. We had two parts to this experiment Part 1 we looked at unrelated word that were read out over 30 seconds and we were given instruction to listen and try to remember and write down as many words that were said in the 30 second period of time, Part 2 of the experiment was for us to listen to words that were related in topic and then write down as many as we could re-call which was easier than the first part of the experiment.

From the experiment we came in conclusion that part 2 of the experiment was more easier then part 1 as, we were able to remember it more than words that we were not that familiar with. We learnt how our capability to remember is limited as what we learn from one session some of us may have difficulties in remembering all the word related to that topic at once. We learnt that in order to remember what we learn we tend to recall better words, rehearse more or try to elaborated by connecting it to other knowledge.


Reading

Clark and Mayer (2011) state how e-learning courses on how people learn should be based on two principles; cognitive load theory and scientific research.

Cognitive load theory

  • Extraneous processing-depresses learning
  • Essential processing-complexity of content
  • Generative processing- Facilitates learning

Technology centred in e-learning

  • looks at the idea of using modern innovative online resources like games and social media to teach.
  • promotes learning through use of different technology in order to make the learning process easier however, it shows risk toward the learns needs and their ability which are overlooked during this process.

Learning centred approach

  • puts learner in the core of the approach and the idea of using technology to fit around each individuals unique way of learning.
  • does not dislike to use of ground-breaking new ‘state of the art’ technological invention
  • it looks at the different need of the learner before selecting which technology will be suitable for learner to use.

Chapter 2 in: Clark, Ruth C., and Richard E. Mayer. E-learning and the science of instruction: proven guidelines for consumers and designers of multimedia learning. San Francisco, CA: Pfeiffer, 2011.

E-learning tool

In this session we looked at different types of e-learning tools that are available for teachers in teaching. we looked at how these types of different e-learning tools are important as it helps in making  learning fun and easy for learners to be engaged to and process the information.

For this lesson we specifically looked at Kahoot in depth as an e-learning tool that is used in a classroom environment for teaching for children. It not only test individual children with their knowledge of memory (what they have learned) but also can in used as a form of  activity that helps children to learn working together in the class. During the session we were able to create our own Kahoot Quiz. I was able to create a short example of how to created quiz on Khaoot, for that I created question with various possibility answer with the actual answer of the question.

 

 

 

 

 

 

 

These are the screenshots of my Kahoot quiz that I have made. The topic of my quiz was ‘Art’. The thing I liked about Kahoot was how after creating the quiz you can share it in different platform for people to access. The people did not have to make an account to play as they only needed the game pin in order for them get access to the quiz.

For me Kahoot as an e-learning tool was very interesting and fun to make I would definitely use it as one of my e-learning tool for creating my learning session.

 

E-Learning Idea

For my brainstorming idea for E-learning activity in order to create it I have decided to focus on a topic, which I am most interested in and more familiar with to teach to the learners.

I decided to look  at ‘Art’ and how it can be used for learning in a session. For that I will be doing further research with the help of different literature.

Introduction

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Hi! My name is Srijana Ghale Year 3 student studying BA Education. In this blog site I will be posting my weekly sessions for my module E-Learning and the science of instructions. I will be posting about things that I have read for my sessions and different activities that I may have done in the sessions that may be helpful in exploring my journey on learning more about E-learning.