Having experience in developing and using algorithm programming, such as Python, this was a good refresh into the general understanding of how to use these for programmed learning. In particular, what I enjoyed most of all was having the opportunity to see this from a new perspective and apply this to a general understanding of computational thinking as a whole.
Interactive White Board Lesson
Though I have used an Interactive White Board (called an IWB from now on, because…short hand) as well as having some relevant experience using Smart Notebook as a software, this lecture was interesting as it gave us the opportunity to be able to divulge more into the inner workings of it and manipulate it in a way that allows us to use more things to make a lesson far more interesting. For example, with a partner, we were able to create an interactive anagram game centered around the Tudors (with a distinct lack of Jonathan Rhys Meyers), with interactivity to help engage more with the activity. It is something that I may want to use in future lesson planning.
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