After the designs were sent to Jonathan we organised another zoom meeting. We worked on Capture again, Jonathan having created the stage based upon the designs I had sent. We added the lighting that I wanted on there and changed bits and pieces around, focusing on the lighting for each individual ‘scene’ to make sure it aligned with the designs. This was a lot easier to work with than Sims 4 because obviously you can create cues and see what you want as it would actually look on stage in Capture, whereas resources for lighting are extremely limited in a simulation game. It allowed for all sorts of different stage lighting and so there was a lot more choice. Having it in Capture was starting to make my vision a reality. I chose to have it be staged as though it were going to be performed in Jubilee Theatre as that is how I initially imagined staging it before lockdown began. It was good on Capture to be able to see the layout where the lights would be and how shadowing would work and how much of the stage would be lit up dependent on what light is used.